Use wheel speed in the onroad UI

This commit is contained in:
FrogAi
2024-02-27 16:34:47 -07:00
parent cfbb472acd
commit d10d422fcf
6 changed files with 6 additions and 2 deletions

View File

@@ -35,7 +35,7 @@ private:
std::set<QString> customOnroadUIKeys = {"AccelerationPath", "AdjacentPath", "BlindSpotPath", "FPSCounter", "LeadInfo", "PedalsOnUI", "RoadNameUI"};
std::set<QString> customThemeKeys = {"HolidayThemes", "CustomColors", "CustomIcons", "CustomSignals", "CustomSounds"};
std::set<QString> modelUIKeys = {"DynamicPathWidth", "HideLeadMarker", "LaneLinesWidth", "PathEdgeWidth", "PathWidth", "RoadEdgesWidth", "UnlimitedLength"};
std::set<QString> qolKeys = {"DriveStats", "FullMap", "HideSpeed", "MapStyle"};
std::set<QString> qolKeys = {"DriveStats", "FullMap", "HideSpeed", "MapStyle", "WheelSpeed"};
std::set<QString> screenKeys = {"HideUIElements", "ScreenBrightness", "ScreenBrightnessOnroad", "ScreenRecorder", "ScreenTimeout", "ScreenTimeoutOnroad", "StandbyMode"};
std::map<std::string, ParamControl*> toggles;