#include "selfdrive/ui/qt/body.h"

#include <cmath>
#include <algorithm>

#include <QPainter> 
#include <QStackedLayout>

#include <QApplication>
#include <QGridLayout>
#include <QString>
#include <QTransform>
#include <QPixmap>

#include "common/params.h"
#include "common/timing.h"

#include "system/hardware/hw.h" 
#include "selfdrive/ui/qt/qt_window.h"
#include "selfdrive/ui/qt/util.h"

void LogoWidget::paintEvent(QPaintEvent *event) {
  QPainter painter(this);
}

BodyWindow::BodyWindow(QWidget *parent) : QWidget(parent) {
  QGridLayout *layout = new QGridLayout(this);
  layout->setSpacing(0);
  layout->setMargin(200);

  setAttribute(Qt::WA_OpaquePaintEvent);

  setStyleSheet(R"(
    BodyWindow {
      background-color: blue;
    }
  )");

  QObject::connect(uiState(), &UIState::uiUpdate, this, &BodyWindow::updateState);
}

void BodyWindow::paintEvent(QPaintEvent *event) {
  QPainter painter(this);

  QPixmap comma_img = loadPixmap("../assets/oscarpilot_ready.png");

  // Calculate the top-left position to center the image in the window.
  int x = (this->width() - comma_img.width()) / 2;
  int y = (this->height() - comma_img.height()) / 2;

  // Draw the pixmap at the calculated position.
  painter.drawPixmap(x, y, comma_img);
}


void BodyWindow::updateState(const UIState &s) {
}

void BodyWindow::offroadTransition(bool offroad) {
}
