Fix bin/publish: copy docs.dist from project root

Fix bin/publish: use correct .env path for rspade_system
Fix bin/publish script: prevent grep exit code 1 from terminating script

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
root
2025-10-21 02:08:33 +00:00
commit f6fac6c4bc
79758 changed files with 10547827 additions and 0 deletions

21
vendor/spatie/ignition/node_modules/scheduler/LICENSE generated vendored Executable file
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MIT License
Copyright (c) Facebook, Inc. and its affiliates.
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

9
vendor/spatie/ignition/node_modules/scheduler/README.md generated vendored Executable file
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# `scheduler`
This is a package for cooperative scheduling in a browser environment. It is currently used internally by React, but we plan to make it more generic.
The public API for this package is not yet finalized.
### Thanks
The React team thanks [Anton Podviaznikov](https://podviaznikov.com/) for donating the `scheduler` package name.

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{
"branch": "pull/21051",
"buildNumber": "287151",
"checksum": "94f5c65",
"commit": "12adaffef",
"environment": "ci",
"reactVersion": "17.0.0-12adaffef"
}

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/** @license React v0.20.2
* scheduler-tracing.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var DEFAULT_THREAD_ID = 0; // Counters used to generate unique IDs.
var interactionIDCounter = 0;
var threadIDCounter = 0; // Set of currently traced interactions.
// Interactions "stack"
// Meaning that newly traced interactions are appended to the previously active set.
// When an interaction goes out of scope, the previous set (if any) is restored.
exports.__interactionsRef = null; // Listener(s) to notify when interactions begin and end.
exports.__subscriberRef = null;
{
exports.__interactionsRef = {
current: new Set()
};
exports.__subscriberRef = {
current: null
};
}
function unstable_clear(callback) {
var prevInteractions = exports.__interactionsRef.current;
exports.__interactionsRef.current = new Set();
try {
return callback();
} finally {
exports.__interactionsRef.current = prevInteractions;
}
}
function unstable_getCurrent() {
{
return exports.__interactionsRef.current;
}
}
function unstable_getThreadID() {
return ++threadIDCounter;
}
function unstable_trace(name, timestamp, callback) {
var threadID = arguments.length > 3 && arguments[3] !== undefined ? arguments[3] : DEFAULT_THREAD_ID;
var interaction = {
__count: 1,
id: interactionIDCounter++,
name: name,
timestamp: timestamp
};
var prevInteractions = exports.__interactionsRef.current; // Traced interactions should stack/accumulate.
// To do that, clone the current interactions.
// The previous set will be restored upon completion.
var interactions = new Set(prevInteractions);
interactions.add(interaction);
exports.__interactionsRef.current = interactions;
var subscriber = exports.__subscriberRef.current;
var returnValue;
try {
if (subscriber !== null) {
subscriber.onInteractionTraced(interaction);
}
} finally {
try {
if (subscriber !== null) {
subscriber.onWorkStarted(interactions, threadID);
}
} finally {
try {
returnValue = callback();
} finally {
exports.__interactionsRef.current = prevInteractions;
try {
if (subscriber !== null) {
subscriber.onWorkStopped(interactions, threadID);
}
} finally {
interaction.__count--; // If no async work was scheduled for this interaction,
// Notify subscribers that it's completed.
if (subscriber !== null && interaction.__count === 0) {
subscriber.onInteractionScheduledWorkCompleted(interaction);
}
}
}
}
}
return returnValue;
}
function unstable_wrap(callback) {
var threadID = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : DEFAULT_THREAD_ID;
var wrappedInteractions = exports.__interactionsRef.current;
var subscriber = exports.__subscriberRef.current;
if (subscriber !== null) {
subscriber.onWorkScheduled(wrappedInteractions, threadID);
} // Update the pending async work count for the current interactions.
// Update after calling subscribers in case of error.
wrappedInteractions.forEach(function (interaction) {
interaction.__count++;
});
var hasRun = false;
function wrapped() {
var prevInteractions = exports.__interactionsRef.current;
exports.__interactionsRef.current = wrappedInteractions;
subscriber = exports.__subscriberRef.current;
try {
var returnValue;
try {
if (subscriber !== null) {
subscriber.onWorkStarted(wrappedInteractions, threadID);
}
} finally {
try {
returnValue = callback.apply(undefined, arguments);
} finally {
exports.__interactionsRef.current = prevInteractions;
if (subscriber !== null) {
subscriber.onWorkStopped(wrappedInteractions, threadID);
}
}
}
return returnValue;
} finally {
if (!hasRun) {
// We only expect a wrapped function to be executed once,
// But in the event that it's executed more than once
// Only decrement the outstanding interaction counts once.
hasRun = true; // Update pending async counts for all wrapped interactions.
// If this was the last scheduled async work for any of them,
// Mark them as completed.
wrappedInteractions.forEach(function (interaction) {
interaction.__count--;
if (subscriber !== null && interaction.__count === 0) {
subscriber.onInteractionScheduledWorkCompleted(interaction);
}
});
}
}
}
wrapped.cancel = function cancel() {
subscriber = exports.__subscriberRef.current;
try {
if (subscriber !== null) {
subscriber.onWorkCanceled(wrappedInteractions, threadID);
}
} finally {
// Update pending async counts for all wrapped interactions.
// If this was the last scheduled async work for any of them,
// Mark them as completed.
wrappedInteractions.forEach(function (interaction) {
interaction.__count--;
if (subscriber && interaction.__count === 0) {
subscriber.onInteractionScheduledWorkCompleted(interaction);
}
});
}
};
return wrapped;
}
var subscribers = null;
{
subscribers = new Set();
}
function unstable_subscribe(subscriber) {
{
subscribers.add(subscriber);
if (subscribers.size === 1) {
exports.__subscriberRef.current = {
onInteractionScheduledWorkCompleted: onInteractionScheduledWorkCompleted,
onInteractionTraced: onInteractionTraced,
onWorkCanceled: onWorkCanceled,
onWorkScheduled: onWorkScheduled,
onWorkStarted: onWorkStarted,
onWorkStopped: onWorkStopped
};
}
}
}
function unstable_unsubscribe(subscriber) {
{
subscribers.delete(subscriber);
if (subscribers.size === 0) {
exports.__subscriberRef.current = null;
}
}
}
function onInteractionTraced(interaction) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onInteractionTraced(interaction);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
function onInteractionScheduledWorkCompleted(interaction) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onInteractionScheduledWorkCompleted(interaction);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
function onWorkScheduled(interactions, threadID) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onWorkScheduled(interactions, threadID);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
function onWorkStarted(interactions, threadID) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onWorkStarted(interactions, threadID);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
function onWorkStopped(interactions, threadID) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onWorkStopped(interactions, threadID);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
function onWorkCanceled(interactions, threadID) {
var didCatchError = false;
var caughtError = null;
subscribers.forEach(function (subscriber) {
try {
subscriber.onWorkCanceled(interactions, threadID);
} catch (error) {
if (!didCatchError) {
didCatchError = true;
caughtError = error;
}
}
});
if (didCatchError) {
throw caughtError;
}
}
exports.unstable_clear = unstable_clear;
exports.unstable_getCurrent = unstable_getCurrent;
exports.unstable_getThreadID = unstable_getThreadID;
exports.unstable_subscribe = unstable_subscribe;
exports.unstable_trace = unstable_trace;
exports.unstable_unsubscribe = unstable_unsubscribe;
exports.unstable_wrap = unstable_wrap;
})();
}

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/** @license React v0.20.2
* scheduler-tracing.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var b=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.unstable_clear=function(a){return a()};exports.unstable_getCurrent=function(){return null};exports.unstable_getThreadID=function(){return++b};exports.unstable_subscribe=function(){};exports.unstable_trace=function(a,d,c){return c()};exports.unstable_unsubscribe=function(){};exports.unstable_wrap=function(a){return a};

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/** @license React v0.20.2
* scheduler-tracing.profiling.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var g=0,l=0;exports.__interactionsRef=null;exports.__subscriberRef=null;exports.__interactionsRef={current:new Set};exports.__subscriberRef={current:null};var m=null;m=new Set;function n(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionTraced(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}function p(e){var d=!1,a=null;m.forEach(function(c){try{c.onInteractionScheduledWorkCompleted(e)}catch(b){d||(d=!0,a=b)}});if(d)throw a;}
function q(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkScheduled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function r(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStarted(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function t(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkStopped(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}function u(e,d){var a=!1,c=null;m.forEach(function(b){try{b.onWorkCanceled(e,d)}catch(f){a||(a=!0,c=f)}});if(a)throw c;}
exports.unstable_clear=function(e){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=new Set;try{return e()}finally{exports.__interactionsRef.current=d}};exports.unstable_getCurrent=function(){return exports.__interactionsRef.current};exports.unstable_getThreadID=function(){return++l};
exports.unstable_subscribe=function(e){m.add(e);1===m.size&&(exports.__subscriberRef.current={onInteractionScheduledWorkCompleted:p,onInteractionTraced:n,onWorkCanceled:u,onWorkScheduled:q,onWorkStarted:r,onWorkStopped:t})};
exports.unstable_trace=function(e,d,a){var c=3<arguments.length&&void 0!==arguments[3]?arguments[3]:0,b={__count:1,id:g++,name:e,timestamp:d},f=exports.__interactionsRef.current,k=new Set(f);k.add(b);exports.__interactionsRef.current=k;var h=exports.__subscriberRef.current;try{if(null!==h)h.onInteractionTraced(b)}finally{try{if(null!==h)h.onWorkStarted(k,c)}finally{try{var v=a()}finally{exports.__interactionsRef.current=f;try{if(null!==h)h.onWorkStopped(k,c)}finally{if(b.__count--,null!==h&&0===b.__count)h.onInteractionScheduledWorkCompleted(b)}}}}return v};
exports.unstable_unsubscribe=function(e){m.delete(e);0===m.size&&(exports.__subscriberRef.current=null)};
exports.unstable_wrap=function(e){function d(){var d=exports.__interactionsRef.current;exports.__interactionsRef.current=c;b=exports.__subscriberRef.current;try{try{if(null!==b)b.onWorkStarted(c,a)}finally{try{var h=e.apply(void 0,arguments)}finally{if(exports.__interactionsRef.current=d,null!==b)b.onWorkStopped(c,a)}}return h}finally{f||(f=!0,c.forEach(function(a){a.__count--;if(null!==b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)}))}}var a=1<arguments.length&&void 0!==arguments[1]?arguments[1]:
0,c=exports.__interactionsRef.current,b=exports.__subscriberRef.current;if(null!==b)b.onWorkScheduled(c,a);c.forEach(function(a){a.__count++});var f=!1;d.cancel=function(){b=exports.__subscriberRef.current;try{if(null!==b)b.onWorkCanceled(c,a)}finally{c.forEach(function(a){a.__count--;if(b&&0===a.__count)b.onInteractionScheduledWorkCompleted(a)})}};return d};

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/** @license React v0.20.2
* scheduler-unstable_mock.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var enableSchedulerDebugging = false;
var enableProfiling = false;
var currentTime = 0;
var scheduledCallback = null;
var scheduledTimeout = null;
var timeoutTime = -1;
var yieldedValues = null;
var expectedNumberOfYields = -1;
var didStop = false;
var isFlushing = false;
var needsPaint = false;
var shouldYieldForPaint = false;
function requestHostCallback(callback) {
scheduledCallback = callback;
}
function requestHostTimeout(callback, ms) {
scheduledTimeout = callback;
timeoutTime = currentTime + ms;
}
function cancelHostTimeout() {
scheduledTimeout = null;
timeoutTime = -1;
}
function shouldYieldToHost() {
if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
// We yielded at least as many values as expected. Stop flushing.
didStop = true;
return true;
}
return false;
}
function getCurrentTime() {
return currentTime;
}
function forceFrameRate() {// No-op
}
function unstable_flushNumberOfYields(count) {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
expectedNumberOfYields = count;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
expectedNumberOfYields = -1;
didStop = false;
isFlushing = false;
}
}
}
function unstable_flushUntilNextPaint() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
shouldYieldForPaint = true;
needsPaint = false;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
shouldYieldForPaint = false;
didStop = false;
isFlushing = false;
}
}
}
function unstable_flushExpired() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
isFlushing = true;
try {
var hasMoreWork = scheduledCallback(false, currentTime);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
isFlushing = false;
}
}
}
function unstable_flushAllWithoutAsserting() {
// Returns false if no work was flushed.
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork);
if (!hasMoreWork) {
scheduledCallback = null;
}
return true;
} finally {
isFlushing = false;
}
} else {
return false;
}
}
function unstable_clearYields() {
if (yieldedValues === null) {
return [];
}
var values = yieldedValues;
yieldedValues = null;
return values;
}
function unstable_flushAll() {
if (yieldedValues !== null) {
throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
}
unstable_flushAllWithoutAsserting();
if (yieldedValues !== null) {
throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
}
}
function unstable_yieldValue(value) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog') {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any values yielding in the second pass.
return;
}
if (yieldedValues === null) {
yieldedValues = [value];
} else {
yieldedValues.push(value);
}
}
function unstable_advanceTime(ms) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog') {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any time advancing in the second pass.
return;
}
currentTime += ms;
if (scheduledTimeout !== null && timeoutTime <= currentTime) {
scheduledTimeout(currentTime);
timeoutTime = -1;
scheduledTimeout = null;
}
}
function requestPaint() {
needsPaint = true;
}
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = getCurrentTime();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// No catch in prod code path.
return workLoop(hasTimeRemaining, initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (typeof callback === 'function') {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
break;
case UserBlockingPriority:
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
break;
case IdlePriority:
timeout = IDLE_PRIORITY_TIMEOUT;
break;
case LowPriority:
timeout = LOW_PRIORITY_TIMEOUT;
break;
case NormalPriority:
default:
timeout = NORMAL_PRIORITY_TIMEOUT;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_advanceTime = unstable_advanceTime;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_clearYields = unstable_clearYields;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_flushAll = unstable_flushAll;
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
exports.unstable_flushExpired = unstable_flushExpired;
exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_now = getCurrentTime;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = unstable_wrapCallback;
exports.unstable_yieldValue = unstable_yieldValue;
})();
}

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/** @license React v0.20.2
* scheduler-unstable_mock.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var f=0,g=null,h=null,k=-1,l=null,m=-1,n=!1,p=!1,q=!1,r=!1;function t(){return-1!==m&&null!==l&&l.length>=m||r&&q?n=!0:!1}function x(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;p=!0;try{var b=!0;do b=a(!0,f);while(b);b||(g=null);return!0}finally{p=!1}}else return!1}function z(a,b){var c=a.length;a.push(b);a:for(;;){var d=c-1>>>1,e=a[d];if(void 0!==e&&0<A(e,b))a[d]=b,a[c]=e,c=d;else break a}}function B(a){a=a[0];return void 0===a?null:a}
function C(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var u=2*(d+1)-1,v=a[u],w=u+1,y=a[w];if(void 0!==v&&0>A(v,c))void 0!==y&&0>A(y,v)?(a[d]=y,a[w]=c,d=w):(a[d]=v,a[u]=c,d=u);else if(void 0!==y&&0>A(y,c))a[d]=y,a[w]=c,d=w;else break a}}return b}return null}function A(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var D=[],E=[],F=1,G=null,H=3,I=!1,J=!1,K=!1;
function L(a){for(var b=B(E);null!==b;){if(null===b.callback)C(E);else if(b.startTime<=a)C(E),b.sortIndex=b.expirationTime,z(D,b);else break;b=B(E)}}function M(a){K=!1;L(a);if(!J)if(null!==B(D))J=!0,g=N;else{var b=B(E);null!==b&&(a=b.startTime-a,h=M,k=f+a)}}
function N(a,b){J=!1;K&&(K=!1,h=null,k=-1);I=!0;var c=H;try{L(b);for(G=B(D);null!==G&&(!(G.expirationTime>b)||a&&!t());){var d=G.callback;if("function"===typeof d){G.callback=null;H=G.priorityLevel;var e=d(G.expirationTime<=b);b=f;"function"===typeof e?G.callback=e:G===B(D)&&C(D);L(b)}else C(D);G=B(D)}if(null!==G)var u=!0;else{var v=B(E);if(null!==v){var w=v.startTime-b;h=M;k=f+w}u=!1}return u}finally{G=null,H=c,I=!1}}exports.unstable_IdlePriority=5;exports.unstable_ImmediatePriority=1;
exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_advanceTime=function(a){"disabledLog"!==console.log.name&&(f+=a,null!==h&&k<=f&&(h(f),k=-1,h=null))};exports.unstable_cancelCallback=function(a){a.callback=null};exports.unstable_clearYields=function(){if(null===l)return[];var a=l;l=null;return a};exports.unstable_continueExecution=function(){J||I||(J=!0,g=N)};
exports.unstable_flushAll=function(){if(null!==l)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");x();if(null!==l)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");};exports.unstable_flushAllWithoutAsserting=x;
exports.unstable_flushExpired=function(){if(p)throw Error("Already flushing work.");if(null!==g){p=!0;try{g(!1,f)||(g=null)}finally{p=!1}}};exports.unstable_flushNumberOfYields=function(a){if(p)throw Error("Already flushing work.");if(null!==g){var b=g;m=a;p=!0;try{a=!0;do a=b(!0,f);while(a&&!n);a||(g=null)}finally{m=-1,p=n=!1}}};
exports.unstable_flushUntilNextPaint=function(){if(p)throw Error("Already flushing work.");if(null!==g){var a=g;r=!0;q=!1;p=!0;try{var b=!0;do b=a(!0,f);while(b&&!n);b||(g=null)}finally{p=n=r=!1}}};exports.unstable_forceFrameRate=function(){};exports.unstable_getCurrentPriorityLevel=function(){return H};exports.unstable_getFirstCallbackNode=function(){return B(D)};exports.unstable_next=function(a){switch(H){case 1:case 2:case 3:var b=3;break;default:b=H}var c=H;H=b;try{return a()}finally{H=c}};
exports.unstable_now=function(){return f};exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=function(){q=!0};exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=H;H=a;try{return b()}finally{H=c}};
exports.unstable_scheduleCallback=function(a,b,c){var d=f;"object"===typeof c&&null!==c?(c=c.delay,c="number"===typeof c&&0<c?d+c:d):c=d;switch(a){case 1:var e=-1;break;case 2:e=250;break;case 5:e=1073741823;break;case 4:e=1E4;break;default:e=5E3}e=c+e;a={id:F++,callback:b,priorityLevel:a,startTime:c,expirationTime:e,sortIndex:-1};c>d?(a.sortIndex=c,z(E,a),null===B(D)&&a===B(E)&&(K?(h=null,k=-1):K=!0,h=M,k=f+(c-d))):(a.sortIndex=e,z(D,a),J||I||(J=!0,g=N));return a};exports.unstable_shouldYield=t;
exports.unstable_wrapCallback=function(a){var b=H;return function(){var c=H;H=b;try{return a.apply(this,arguments)}finally{H=c}}};exports.unstable_yieldValue=function(a){"disabledLog"!==console.log.name&&(null===l?l=[a]:l.push(a))};

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/** @license React v0.20.2
* scheduler-unstable_post_task.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
var perf = window.performance;
var setTimeout = window.setTimeout; // Use experimental Chrome Scheduler postTask API.
var scheduler = global.scheduler;
var getCurrentTime = perf.now.bind(perf);
var unstable_now = getCurrentTime; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var yieldInterval = 5;
var deadline = 0;
var currentPriorityLevel_DEPRECATED = NormalPriority; // `isInputPending` is not available. Since we have no way of knowing if
// there's pending input, always yield at the end of the frame.
function unstable_shouldYield() {
return getCurrentTime() >= deadline;
}
function unstable_requestPaint() {// Since we yield every frame regardless, `requestPaint` has no effect.
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var postTaskPriority;
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
postTaskPriority = 'user-blocking';
break;
case LowPriority:
case NormalPriority:
postTaskPriority = 'user-visible';
break;
case IdlePriority:
postTaskPriority = 'background';
break;
default:
postTaskPriority = 'user-visible';
break;
}
var controller = new TaskController();
var postTaskOptions = {
priority: postTaskPriority,
delay: typeof options === 'object' && options !== null ? options.delay : 0,
signal: controller.signal
};
var node = {
_controller: controller
};
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, callback), postTaskOptions).catch(handleAbortError);
return node;
}
function runTask(priorityLevel, postTaskPriority, node, callback) {
deadline = getCurrentTime() + yieldInterval;
try {
currentPriorityLevel_DEPRECATED = priorityLevel;
var _didTimeout_DEPRECATED = false;
var result = callback(_didTimeout_DEPRECATED);
if (typeof result === 'function') {
// Assume this is a continuation
var continuation = result;
var continuationController = new TaskController();
var continuationOptions = {
priority: postTaskPriority,
signal: continuationController.signal
}; // Update the original callback node's controller, since even though we're
// posting a new task, conceptually it's the same one.
node._controller = continuationController;
scheduler.postTask(runTask.bind(null, priorityLevel, postTaskPriority, node, continuation), continuationOptions).catch(handleAbortError);
}
} catch (error) {
// We're inside a `postTask` promise. If we don't handle this error, then it
// will trigger an "Unhandled promise rejection" error. We don't want that,
// but we do want the default error reporting behavior that normal
// (non-Promise) tasks get for unhandled errors.
//
// So we'll re-throw the error inside a regular browser task.
setTimeout(function () {
throw error;
});
} finally {
currentPriorityLevel_DEPRECATED = NormalPriority;
}
}
function handleAbortError(error) {// Abort errors are an implementation detail. We don't expose the
// TaskController to the user, nor do we expose the promise that is returned
// from `postTask`. So we should suppress them, since there's no way for the
// user to handle them.
}
function unstable_cancelCallback(node) {
var controller = node._controller;
controller.abort();
}
function unstable_runWithPriority(priorityLevel, callback) {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel_DEPRECATED;
}
function unstable_next(callback) {
var priorityLevel;
switch (currentPriorityLevel_DEPRECATED) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel_DEPRECATED;
break;
}
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = priorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel_DEPRECATED;
return function () {
var previousPriorityLevel = currentPriorityLevel_DEPRECATED;
currentPriorityLevel_DEPRECATED = parentPriorityLevel;
try {
return callback();
} finally {
currentPriorityLevel_DEPRECATED = previousPriorityLevel;
}
};
}
function unstable_forceFrameRate() {}
function unstable_pauseExecution() {}
function unstable_continueExecution() {}
function unstable_getFirstCallbackNode() {
return null;
} // Currently no profiling build
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_forceFrameRate = unstable_forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_now = unstable_now;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = unstable_shouldYield;
exports.unstable_wrapCallback = unstable_wrapCallback;
})();
}

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/** @license React v0.20.2
* scheduler-unstable_post_task.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var a=window.performance,g=window.setTimeout,h=global.scheduler,k=a.now.bind(a),l=0,m=3;function p(c,d,b,f){l=k()+5;try{m=c;var e=f(!1);if("function"===typeof e){var n=new TaskController,r={priority:d,signal:n.signal};b._controller=n;h.postTask(p.bind(null,c,d,b,e),r).catch(q)}}catch(t){g(function(){throw t;})}finally{m=3}}function q(){}exports.unstable_IdlePriority=5;exports.unstable_ImmediatePriority=1;exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;
exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_cancelCallback=function(c){c._controller.abort()};exports.unstable_continueExecution=function(){};exports.unstable_forceFrameRate=function(){};exports.unstable_getCurrentPriorityLevel=function(){return m};exports.unstable_getFirstCallbackNode=function(){return null};exports.unstable_next=function(c){switch(m){case 1:case 2:case 3:var d=3;break;default:d=m}var b=m;m=d;try{return c()}finally{m=b}};
exports.unstable_now=k;exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=function(){};exports.unstable_runWithPriority=function(c,d){var b=m;m=c;try{return d()}finally{m=b}};
exports.unstable_scheduleCallback=function(c,d,b){switch(c){case 1:case 2:var f="user-blocking";break;case 4:case 3:f="user-visible";break;case 5:f="background";break;default:f="user-visible"}var e=new TaskController;b={priority:f,delay:"object"===typeof b&&null!==b?b.delay:0,signal:e.signal};e={_controller:e};h.postTask(p.bind(null,c,f,e,d),b).catch(q);return e};exports.unstable_shouldYield=function(){return k()>=l};
exports.unstable_wrapCallback=function(c){var d=m;return function(){var b=m;m=d;try{return c()}finally{m=b}}};

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/** @license React v0.20.2
* scheduler.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
if (process.env.NODE_ENV !== "production") {
(function() {
'use strict';
var enableSchedulerDebugging = false;
var enableProfiling = false;
var requestHostCallback;
var requestHostTimeout;
var cancelHostTimeout;
var requestPaint;
var hasPerformanceNow = typeof performance === 'object' && typeof performance.now === 'function';
if (hasPerformanceNow) {
var localPerformance = performance;
exports.unstable_now = function () {
return localPerformance.now();
};
} else {
var localDate = Date;
var initialTime = localDate.now();
exports.unstable_now = function () {
return localDate.now() - initialTime;
};
}
if ( // If Scheduler runs in a non-DOM environment, it falls back to a naive
// implementation using setTimeout.
typeof window === 'undefined' || // Check if MessageChannel is supported, too.
typeof MessageChannel !== 'function') {
// If this accidentally gets imported in a non-browser environment, e.g. JavaScriptCore,
// fallback to a naive implementation.
var _callback = null;
var _timeoutID = null;
var _flushCallback = function () {
if (_callback !== null) {
try {
var currentTime = exports.unstable_now();
var hasRemainingTime = true;
_callback(hasRemainingTime, currentTime);
_callback = null;
} catch (e) {
setTimeout(_flushCallback, 0);
throw e;
}
}
};
requestHostCallback = function (cb) {
if (_callback !== null) {
// Protect against re-entrancy.
setTimeout(requestHostCallback, 0, cb);
} else {
_callback = cb;
setTimeout(_flushCallback, 0);
}
};
requestHostTimeout = function (cb, ms) {
_timeoutID = setTimeout(cb, ms);
};
cancelHostTimeout = function () {
clearTimeout(_timeoutID);
};
exports.unstable_shouldYield = function () {
return false;
};
requestPaint = exports.unstable_forceFrameRate = function () {};
} else {
// Capture local references to native APIs, in case a polyfill overrides them.
var _setTimeout = window.setTimeout;
var _clearTimeout = window.clearTimeout;
if (typeof console !== 'undefined') {
// TODO: Scheduler no longer requires these methods to be polyfilled. But
// maybe we want to continue warning if they don't exist, to preserve the
// option to rely on it in the future?
var requestAnimationFrame = window.requestAnimationFrame;
var cancelAnimationFrame = window.cancelAnimationFrame;
if (typeof requestAnimationFrame !== 'function') {
// Using console['error'] to evade Babel and ESLint
console['error']("This browser doesn't support requestAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
}
if (typeof cancelAnimationFrame !== 'function') {
// Using console['error'] to evade Babel and ESLint
console['error']("This browser doesn't support cancelAnimationFrame. " + 'Make sure that you load a ' + 'polyfill in older browsers. https://reactjs.org/link/react-polyfills');
}
}
var isMessageLoopRunning = false;
var scheduledHostCallback = null;
var taskTimeoutID = -1; // Scheduler periodically yields in case there is other work on the main
// thread, like user events. By default, it yields multiple times per frame.
// It does not attempt to align with frame boundaries, since most tasks don't
// need to be frame aligned; for those that do, use requestAnimationFrame.
var yieldInterval = 5;
var deadline = 0; // TODO: Make this configurable
{
// `isInputPending` is not available. Since we have no way of knowing if
// there's pending input, always yield at the end of the frame.
exports.unstable_shouldYield = function () {
return exports.unstable_now() >= deadline;
}; // Since we yield every frame regardless, `requestPaint` has no effect.
requestPaint = function () {};
}
exports.unstable_forceFrameRate = function (fps) {
if (fps < 0 || fps > 125) {
// Using console['error'] to evade Babel and ESLint
console['error']('forceFrameRate takes a positive int between 0 and 125, ' + 'forcing frame rates higher than 125 fps is not supported');
return;
}
if (fps > 0) {
yieldInterval = Math.floor(1000 / fps);
} else {
// reset the framerate
yieldInterval = 5;
}
};
var performWorkUntilDeadline = function () {
if (scheduledHostCallback !== null) {
var currentTime = exports.unstable_now(); // Yield after `yieldInterval` ms, regardless of where we are in the vsync
// cycle. This means there's always time remaining at the beginning of
// the message event.
deadline = currentTime + yieldInterval;
var hasTimeRemaining = true;
try {
var hasMoreWork = scheduledHostCallback(hasTimeRemaining, currentTime);
if (!hasMoreWork) {
isMessageLoopRunning = false;
scheduledHostCallback = null;
} else {
// If there's more work, schedule the next message event at the end
// of the preceding one.
port.postMessage(null);
}
} catch (error) {
// If a scheduler task throws, exit the current browser task so the
// error can be observed.
port.postMessage(null);
throw error;
}
} else {
isMessageLoopRunning = false;
} // Yielding to the browser will give it a chance to paint, so we can
};
var channel = new MessageChannel();
var port = channel.port2;
channel.port1.onmessage = performWorkUntilDeadline;
requestHostCallback = function (callback) {
scheduledHostCallback = callback;
if (!isMessageLoopRunning) {
isMessageLoopRunning = true;
port.postMessage(null);
}
};
requestHostTimeout = function (callback, ms) {
taskTimeoutID = _setTimeout(function () {
callback(exports.unstable_now());
}, ms);
};
cancelHostTimeout = function () {
_clearTimeout(taskTimeoutID);
taskTimeoutID = -1;
};
}
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = exports.unstable_now();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// No catch in prod code path.
return workLoop(hasTimeRemaining, initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || exports.unstable_shouldYield())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (typeof callback === 'function') {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = exports.unstable_now();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = exports.unstable_now();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
break;
case UserBlockingPriority:
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
break;
case IdlePriority:
timeout = IDLE_PRIORITY_TIMEOUT;
break;
case LowPriority:
timeout = LOW_PRIORITY_TIMEOUT;
break;
case NormalPriority:
default:
timeout = NORMAL_PRIORITY_TIMEOUT;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_wrapCallback = unstable_wrapCallback;
})();
}

View File

@@ -0,0 +1,20 @@
/** @license React v0.20.2
* scheduler.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';var f,g,h,k;if("object"===typeof performance&&"function"===typeof performance.now){var l=performance;exports.unstable_now=function(){return l.now()}}else{var p=Date,q=p.now();exports.unstable_now=function(){return p.now()-q}}
if("undefined"===typeof window||"function"!==typeof MessageChannel){var t=null,u=null,w=function(){if(null!==t)try{var a=exports.unstable_now();t(!0,a);t=null}catch(b){throw setTimeout(w,0),b;}};f=function(a){null!==t?setTimeout(f,0,a):(t=a,setTimeout(w,0))};g=function(a,b){u=setTimeout(a,b)};h=function(){clearTimeout(u)};exports.unstable_shouldYield=function(){return!1};k=exports.unstable_forceFrameRate=function(){}}else{var x=window.setTimeout,y=window.clearTimeout;if("undefined"!==typeof console){var z=
window.cancelAnimationFrame;"function"!==typeof window.requestAnimationFrame&&console.error("This browser doesn't support requestAnimationFrame. Make sure that you load a polyfill in older browsers. https://reactjs.org/link/react-polyfills");"function"!==typeof z&&console.error("This browser doesn't support cancelAnimationFrame. Make sure that you load a polyfill in older browsers. https://reactjs.org/link/react-polyfills")}var A=!1,B=null,C=-1,D=5,E=0;exports.unstable_shouldYield=function(){return exports.unstable_now()>=
E};k=function(){};exports.unstable_forceFrameRate=function(a){0>a||125<a?console.error("forceFrameRate takes a positive int between 0 and 125, forcing frame rates higher than 125 fps is not supported"):D=0<a?Math.floor(1E3/a):5};var F=new MessageChannel,G=F.port2;F.port1.onmessage=function(){if(null!==B){var a=exports.unstable_now();E=a+D;try{B(!0,a)?G.postMessage(null):(A=!1,B=null)}catch(b){throw G.postMessage(null),b;}}else A=!1};f=function(a){B=a;A||(A=!0,G.postMessage(null))};g=function(a,b){C=
x(function(){a(exports.unstable_now())},b)};h=function(){y(C);C=-1}}function H(a,b){var c=a.length;a.push(b);a:for(;;){var d=c-1>>>1,e=a[d];if(void 0!==e&&0<I(e,b))a[d]=b,a[c]=e,c=d;else break a}}function J(a){a=a[0];return void 0===a?null:a}
function K(a){var b=a[0];if(void 0!==b){var c=a.pop();if(c!==b){a[0]=c;a:for(var d=0,e=a.length;d<e;){var m=2*(d+1)-1,n=a[m],v=m+1,r=a[v];if(void 0!==n&&0>I(n,c))void 0!==r&&0>I(r,n)?(a[d]=r,a[v]=c,d=v):(a[d]=n,a[m]=c,d=m);else if(void 0!==r&&0>I(r,c))a[d]=r,a[v]=c,d=v;else break a}}return b}return null}function I(a,b){var c=a.sortIndex-b.sortIndex;return 0!==c?c:a.id-b.id}var L=[],M=[],N=1,O=null,P=3,Q=!1,R=!1,S=!1;
function T(a){for(var b=J(M);null!==b;){if(null===b.callback)K(M);else if(b.startTime<=a)K(M),b.sortIndex=b.expirationTime,H(L,b);else break;b=J(M)}}function U(a){S=!1;T(a);if(!R)if(null!==J(L))R=!0,f(V);else{var b=J(M);null!==b&&g(U,b.startTime-a)}}
function V(a,b){R=!1;S&&(S=!1,h());Q=!0;var c=P;try{T(b);for(O=J(L);null!==O&&(!(O.expirationTime>b)||a&&!exports.unstable_shouldYield());){var d=O.callback;if("function"===typeof d){O.callback=null;P=O.priorityLevel;var e=d(O.expirationTime<=b);b=exports.unstable_now();"function"===typeof e?O.callback=e:O===J(L)&&K(L);T(b)}else K(L);O=J(L)}if(null!==O)var m=!0;else{var n=J(M);null!==n&&g(U,n.startTime-b);m=!1}return m}finally{O=null,P=c,Q=!1}}var W=k;exports.unstable_IdlePriority=5;
exports.unstable_ImmediatePriority=1;exports.unstable_LowPriority=4;exports.unstable_NormalPriority=3;exports.unstable_Profiling=null;exports.unstable_UserBlockingPriority=2;exports.unstable_cancelCallback=function(a){a.callback=null};exports.unstable_continueExecution=function(){R||Q||(R=!0,f(V))};exports.unstable_getCurrentPriorityLevel=function(){return P};exports.unstable_getFirstCallbackNode=function(){return J(L)};
exports.unstable_next=function(a){switch(P){case 1:case 2:case 3:var b=3;break;default:b=P}var c=P;P=b;try{return a()}finally{P=c}};exports.unstable_pauseExecution=function(){};exports.unstable_requestPaint=W;exports.unstable_runWithPriority=function(a,b){switch(a){case 1:case 2:case 3:case 4:case 5:break;default:a=3}var c=P;P=a;try{return b()}finally{P=c}};
exports.unstable_scheduleCallback=function(a,b,c){var d=exports.unstable_now();"object"===typeof c&&null!==c?(c=c.delay,c="number"===typeof c&&0<c?d+c:d):c=d;switch(a){case 1:var e=-1;break;case 2:e=250;break;case 5:e=1073741823;break;case 4:e=1E4;break;default:e=5E3}e=c+e;a={id:N++,callback:b,priorityLevel:a,startTime:c,expirationTime:e,sortIndex:-1};c>d?(a.sortIndex=c,H(M,a),null===J(L)&&a===J(M)&&(S?h():S=!0,g(U,c-d))):(a.sortIndex=e,H(L,a),R||Q||(R=!0,f(V)));return a};
exports.unstable_wrapCallback=function(a){var b=P;return function(){var c=P;P=b;try{return a.apply(this,arguments)}finally{P=c}}};

7
vendor/spatie/ignition/node_modules/scheduler/index.js generated vendored Executable file
View File

@@ -0,0 +1,7 @@
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/scheduler.production.min.js');
} else {
module.exports = require('./cjs/scheduler.development.js');
}

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@@ -0,0 +1 @@
../../../loose-envify/cli.js

View File

@@ -0,0 +1,7 @@
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/scheduler-tracing.profiling.min.js');
} else {
module.exports = require('./cjs/scheduler-tracing.development.js');
}

7
vendor/spatie/ignition/node_modules/scheduler/tracing.js generated vendored Executable file
View File

@@ -0,0 +1,7 @@
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/scheduler-tracing.production.min.js');
} else {
module.exports = require('./cjs/scheduler-tracing.development.js');
}

View File

@@ -0,0 +1,80 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.SchedulerTracing = factory(global));
})(this, function(global) {
function unstable_clear() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_clear.apply(
this,
arguments
);
}
function unstable_getCurrent() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getCurrent.apply(
this,
arguments
);
}
function unstable_getThreadID() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getThreadID.apply(
this,
arguments
);
}
function unstable_subscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_subscribe.apply(
this,
arguments
);
}
function unstable_trace() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_trace.apply(
this,
arguments
);
}
function unstable_unsubscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_unsubscribe.apply(
this,
arguments
);
}
function unstable_wrap() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_wrap.apply(
this,
arguments
);
}
return Object.freeze({
unstable_clear: unstable_clear,
unstable_getCurrent: unstable_getCurrent,
unstable_getThreadID: unstable_getThreadID,
unstable_subscribe: unstable_subscribe,
unstable_trace: unstable_trace,
unstable_unsubscribe: unstable_unsubscribe,
unstable_wrap: unstable_wrap,
});
});

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@@ -0,0 +1,80 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.SchedulerTracing = factory(global));
})(this, function(global) {
function unstable_clear() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_clear.apply(
this,
arguments
);
}
function unstable_getCurrent() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getCurrent.apply(
this,
arguments
);
}
function unstable_getThreadID() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getThreadID.apply(
this,
arguments
);
}
function unstable_subscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_subscribe.apply(
this,
arguments
);
}
function unstable_trace() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_trace.apply(
this,
arguments
);
}
function unstable_unsubscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_unsubscribe.apply(
this,
arguments
);
}
function unstable_wrap() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_wrap.apply(
this,
arguments
);
}
return Object.freeze({
unstable_clear: unstable_clear,
unstable_getCurrent: unstable_getCurrent,
unstable_getThreadID: unstable_getThreadID,
unstable_subscribe: unstable_subscribe,
unstable_trace: unstable_trace,
unstable_unsubscribe: unstable_unsubscribe,
unstable_wrap: unstable_wrap,
});
});

View File

@@ -0,0 +1,80 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.SchedulerTracing = factory(global));
})(this, function(global) {
function unstable_clear() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_clear.apply(
this,
arguments
);
}
function unstable_getCurrent() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getCurrent.apply(
this,
arguments
);
}
function unstable_getThreadID() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_getThreadID.apply(
this,
arguments
);
}
function unstable_subscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_subscribe.apply(
this,
arguments
);
}
function unstable_trace() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_trace.apply(
this,
arguments
);
}
function unstable_unsubscribe() {
// eslint-disable-next-line max-len
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_unsubscribe.apply(
this,
arguments
);
}
function unstable_wrap() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.SchedulerTracing.unstable_wrap.apply(
this,
arguments
);
}
return Object.freeze({
unstable_clear: unstable_clear,
unstable_getCurrent: unstable_getCurrent,
unstable_getThreadID: unstable_getThreadID,
unstable_subscribe: unstable_subscribe,
unstable_trace: unstable_trace,
unstable_unsubscribe: unstable_unsubscribe,
unstable_wrap: unstable_wrap,
});
});

View File

@@ -0,0 +1,664 @@
/** @license React v0.20.2
* scheduler-unstable_mock.development.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function (global, factory) {
typeof exports === 'object' && typeof module !== 'undefined' ? factory(exports) :
typeof define === 'function' && define.amd ? define(['exports'], factory) :
(global = global || self, factory(global.SchedulerMock = {}));
}(this, (function (exports) { 'use strict';
var enableSchedulerDebugging = false;
var enableProfiling = false;
var currentTime = 0;
var scheduledCallback = null;
var scheduledTimeout = null;
var timeoutTime = -1;
var yieldedValues = null;
var expectedNumberOfYields = -1;
var didStop = false;
var isFlushing = false;
var needsPaint = false;
var shouldYieldForPaint = false;
function requestHostCallback(callback) {
scheduledCallback = callback;
}
function requestHostTimeout(callback, ms) {
scheduledTimeout = callback;
timeoutTime = currentTime + ms;
}
function cancelHostTimeout() {
scheduledTimeout = null;
timeoutTime = -1;
}
function shouldYieldToHost() {
if (expectedNumberOfYields !== -1 && yieldedValues !== null && yieldedValues.length >= expectedNumberOfYields || shouldYieldForPaint && needsPaint) {
// We yielded at least as many values as expected. Stop flushing.
didStop = true;
return true;
}
return false;
}
function getCurrentTime() {
return currentTime;
}
function forceFrameRate() {// No-op
}
function unstable_flushNumberOfYields(count) {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
expectedNumberOfYields = count;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
expectedNumberOfYields = -1;
didStop = false;
isFlushing = false;
}
}
}
function unstable_flushUntilNextPaint() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
shouldYieldForPaint = true;
needsPaint = false;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork && !didStop);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
shouldYieldForPaint = false;
didStop = false;
isFlushing = false;
}
}
}
function unstable_flushExpired() {
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
isFlushing = true;
try {
var hasMoreWork = scheduledCallback(false, currentTime);
if (!hasMoreWork) {
scheduledCallback = null;
}
} finally {
isFlushing = false;
}
}
}
function unstable_flushAllWithoutAsserting() {
// Returns false if no work was flushed.
if (isFlushing) {
throw new Error('Already flushing work.');
}
if (scheduledCallback !== null) {
var cb = scheduledCallback;
isFlushing = true;
try {
var hasMoreWork = true;
do {
hasMoreWork = cb(true, currentTime);
} while (hasMoreWork);
if (!hasMoreWork) {
scheduledCallback = null;
}
return true;
} finally {
isFlushing = false;
}
} else {
return false;
}
}
function unstable_clearYields() {
if (yieldedValues === null) {
return [];
}
var values = yieldedValues;
yieldedValues = null;
return values;
}
function unstable_flushAll() {
if (yieldedValues !== null) {
throw new Error('Log is not empty. Assert on the log of yielded values before ' + 'flushing additional work.');
}
unstable_flushAllWithoutAsserting();
if (yieldedValues !== null) {
throw new Error('While flushing work, something yielded a value. Use an ' + 'assertion helper to assert on the log of yielded values, e.g. ' + 'expect(Scheduler).toFlushAndYield([...])');
}
}
function unstable_yieldValue(value) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog') {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any values yielding in the second pass.
return;
}
if (yieldedValues === null) {
yieldedValues = [value];
} else {
yieldedValues.push(value);
}
}
function unstable_advanceTime(ms) {
// eslint-disable-next-line react-internal/no-production-logging
if (console.log.name === 'disabledLog') {
// If console.log has been patched, we assume we're in render
// replaying and we ignore any time advancing in the second pass.
return;
}
currentTime += ms;
if (scheduledTimeout !== null && timeoutTime <= currentTime) {
scheduledTimeout(currentTime);
timeoutTime = -1;
scheduledTimeout = null;
}
}
function requestPaint() {
needsPaint = true;
}
function push(heap, node) {
var index = heap.length;
heap.push(node);
siftUp(heap, node, index);
}
function peek(heap) {
var first = heap[0];
return first === undefined ? null : first;
}
function pop(heap) {
var first = heap[0];
if (first !== undefined) {
var last = heap.pop();
if (last !== first) {
heap[0] = last;
siftDown(heap, last, 0);
}
return first;
} else {
return null;
}
}
function siftUp(heap, node, i) {
var index = i;
while (true) {
var parentIndex = index - 1 >>> 1;
var parent = heap[parentIndex];
if (parent !== undefined && compare(parent, node) > 0) {
// The parent is larger. Swap positions.
heap[parentIndex] = node;
heap[index] = parent;
index = parentIndex;
} else {
// The parent is smaller. Exit.
return;
}
}
}
function siftDown(heap, node, i) {
var index = i;
var length = heap.length;
while (index < length) {
var leftIndex = (index + 1) * 2 - 1;
var left = heap[leftIndex];
var rightIndex = leftIndex + 1;
var right = heap[rightIndex]; // If the left or right node is smaller, swap with the smaller of those.
if (left !== undefined && compare(left, node) < 0) {
if (right !== undefined && compare(right, left) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
heap[index] = left;
heap[leftIndex] = node;
index = leftIndex;
}
} else if (right !== undefined && compare(right, node) < 0) {
heap[index] = right;
heap[rightIndex] = node;
index = rightIndex;
} else {
// Neither child is smaller. Exit.
return;
}
}
}
function compare(a, b) {
// Compare sort index first, then task id.
var diff = a.sortIndex - b.sortIndex;
return diff !== 0 ? diff : a.id - b.id;
}
// TODO: Use symbols?
var ImmediatePriority = 1;
var UserBlockingPriority = 2;
var NormalPriority = 3;
var LowPriority = 4;
var IdlePriority = 5;
function markTaskErrored(task, ms) {
}
/* eslint-disable no-var */
// Math.pow(2, 30) - 1
// 0b111111111111111111111111111111
var maxSigned31BitInt = 1073741823; // Times out immediately
var IMMEDIATE_PRIORITY_TIMEOUT = -1; // Eventually times out
var USER_BLOCKING_PRIORITY_TIMEOUT = 250;
var NORMAL_PRIORITY_TIMEOUT = 5000;
var LOW_PRIORITY_TIMEOUT = 10000; // Never times out
var IDLE_PRIORITY_TIMEOUT = maxSigned31BitInt; // Tasks are stored on a min heap
var taskQueue = [];
var timerQueue = []; // Incrementing id counter. Used to maintain insertion order.
var taskIdCounter = 1; // Pausing the scheduler is useful for debugging.
var currentTask = null;
var currentPriorityLevel = NormalPriority; // This is set while performing work, to prevent re-entrancy.
var isPerformingWork = false;
var isHostCallbackScheduled = false;
var isHostTimeoutScheduled = false;
function advanceTimers(currentTime) {
// Check for tasks that are no longer delayed and add them to the queue.
var timer = peek(timerQueue);
while (timer !== null) {
if (timer.callback === null) {
// Timer was cancelled.
pop(timerQueue);
} else if (timer.startTime <= currentTime) {
// Timer fired. Transfer to the task queue.
pop(timerQueue);
timer.sortIndex = timer.expirationTime;
push(taskQueue, timer);
} else {
// Remaining timers are pending.
return;
}
timer = peek(timerQueue);
}
}
function handleTimeout(currentTime) {
isHostTimeoutScheduled = false;
advanceTimers(currentTime);
if (!isHostCallbackScheduled) {
if (peek(taskQueue) !== null) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
}
}
}
function flushWork(hasTimeRemaining, initialTime) {
isHostCallbackScheduled = false;
if (isHostTimeoutScheduled) {
// We scheduled a timeout but it's no longer needed. Cancel it.
isHostTimeoutScheduled = false;
cancelHostTimeout();
}
isPerformingWork = true;
var previousPriorityLevel = currentPriorityLevel;
try {
if (enableProfiling) {
try {
return workLoop(hasTimeRemaining, initialTime);
} catch (error) {
if (currentTask !== null) {
var currentTime = getCurrentTime();
markTaskErrored(currentTask, currentTime);
currentTask.isQueued = false;
}
throw error;
}
} else {
// No catch in prod code path.
return workLoop(hasTimeRemaining, initialTime);
}
} finally {
currentTask = null;
currentPriorityLevel = previousPriorityLevel;
isPerformingWork = false;
}
}
function workLoop(hasTimeRemaining, initialTime) {
var currentTime = initialTime;
advanceTimers(currentTime);
currentTask = peek(taskQueue);
while (currentTask !== null && !(enableSchedulerDebugging )) {
if (currentTask.expirationTime > currentTime && (!hasTimeRemaining || shouldYieldToHost())) {
// This currentTask hasn't expired, and we've reached the deadline.
break;
}
var callback = currentTask.callback;
if (typeof callback === 'function') {
currentTask.callback = null;
currentPriorityLevel = currentTask.priorityLevel;
var didUserCallbackTimeout = currentTask.expirationTime <= currentTime;
var continuationCallback = callback(didUserCallbackTimeout);
currentTime = getCurrentTime();
if (typeof continuationCallback === 'function') {
currentTask.callback = continuationCallback;
} else {
if (currentTask === peek(taskQueue)) {
pop(taskQueue);
}
}
advanceTimers(currentTime);
} else {
pop(taskQueue);
}
currentTask = peek(taskQueue);
} // Return whether there's additional work
if (currentTask !== null) {
return true;
} else {
var firstTimer = peek(timerQueue);
if (firstTimer !== null) {
requestHostTimeout(handleTimeout, firstTimer.startTime - currentTime);
}
return false;
}
}
function unstable_runWithPriority(priorityLevel, eventHandler) {
switch (priorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
case LowPriority:
case IdlePriority:
break;
default:
priorityLevel = NormalPriority;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_next(eventHandler) {
var priorityLevel;
switch (currentPriorityLevel) {
case ImmediatePriority:
case UserBlockingPriority:
case NormalPriority:
// Shift down to normal priority
priorityLevel = NormalPriority;
break;
default:
// Anything lower than normal priority should remain at the current level.
priorityLevel = currentPriorityLevel;
break;
}
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = priorityLevel;
try {
return eventHandler();
} finally {
currentPriorityLevel = previousPriorityLevel;
}
}
function unstable_wrapCallback(callback) {
var parentPriorityLevel = currentPriorityLevel;
return function () {
// This is a fork of runWithPriority, inlined for performance.
var previousPriorityLevel = currentPriorityLevel;
currentPriorityLevel = parentPriorityLevel;
try {
return callback.apply(this, arguments);
} finally {
currentPriorityLevel = previousPriorityLevel;
}
};
}
function unstable_scheduleCallback(priorityLevel, callback, options) {
var currentTime = getCurrentTime();
var startTime;
if (typeof options === 'object' && options !== null) {
var delay = options.delay;
if (typeof delay === 'number' && delay > 0) {
startTime = currentTime + delay;
} else {
startTime = currentTime;
}
} else {
startTime = currentTime;
}
var timeout;
switch (priorityLevel) {
case ImmediatePriority:
timeout = IMMEDIATE_PRIORITY_TIMEOUT;
break;
case UserBlockingPriority:
timeout = USER_BLOCKING_PRIORITY_TIMEOUT;
break;
case IdlePriority:
timeout = IDLE_PRIORITY_TIMEOUT;
break;
case LowPriority:
timeout = LOW_PRIORITY_TIMEOUT;
break;
case NormalPriority:
default:
timeout = NORMAL_PRIORITY_TIMEOUT;
break;
}
var expirationTime = startTime + timeout;
var newTask = {
id: taskIdCounter++,
callback: callback,
priorityLevel: priorityLevel,
startTime: startTime,
expirationTime: expirationTime,
sortIndex: -1
};
if (startTime > currentTime) {
// This is a delayed task.
newTask.sortIndex = startTime;
push(timerQueue, newTask);
if (peek(taskQueue) === null && newTask === peek(timerQueue)) {
// All tasks are delayed, and this is the task with the earliest delay.
if (isHostTimeoutScheduled) {
// Cancel an existing timeout.
cancelHostTimeout();
} else {
isHostTimeoutScheduled = true;
} // Schedule a timeout.
requestHostTimeout(handleTimeout, startTime - currentTime);
}
} else {
newTask.sortIndex = expirationTime;
push(taskQueue, newTask);
// wait until the next time we yield.
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
return newTask;
}
function unstable_pauseExecution() {
}
function unstable_continueExecution() {
if (!isHostCallbackScheduled && !isPerformingWork) {
isHostCallbackScheduled = true;
requestHostCallback(flushWork);
}
}
function unstable_getFirstCallbackNode() {
return peek(taskQueue);
}
function unstable_cancelCallback(task) {
// remove from the queue because you can't remove arbitrary nodes from an
// array based heap, only the first one.)
task.callback = null;
}
function unstable_getCurrentPriorityLevel() {
return currentPriorityLevel;
}
var unstable_requestPaint = requestPaint;
var unstable_Profiling = null;
exports.unstable_IdlePriority = IdlePriority;
exports.unstable_ImmediatePriority = ImmediatePriority;
exports.unstable_LowPriority = LowPriority;
exports.unstable_NormalPriority = NormalPriority;
exports.unstable_Profiling = unstable_Profiling;
exports.unstable_UserBlockingPriority = UserBlockingPriority;
exports.unstable_advanceTime = unstable_advanceTime;
exports.unstable_cancelCallback = unstable_cancelCallback;
exports.unstable_clearYields = unstable_clearYields;
exports.unstable_continueExecution = unstable_continueExecution;
exports.unstable_flushAll = unstable_flushAll;
exports.unstable_flushAllWithoutAsserting = unstable_flushAllWithoutAsserting;
exports.unstable_flushExpired = unstable_flushExpired;
exports.unstable_flushNumberOfYields = unstable_flushNumberOfYields;
exports.unstable_flushUntilNextPaint = unstable_flushUntilNextPaint;
exports.unstable_forceFrameRate = forceFrameRate;
exports.unstable_getCurrentPriorityLevel = unstable_getCurrentPriorityLevel;
exports.unstable_getFirstCallbackNode = unstable_getFirstCallbackNode;
exports.unstable_next = unstable_next;
exports.unstable_now = getCurrentTime;
exports.unstable_pauseExecution = unstable_pauseExecution;
exports.unstable_requestPaint = unstable_requestPaint;
exports.unstable_runWithPriority = unstable_runWithPriority;
exports.unstable_scheduleCallback = unstable_scheduleCallback;
exports.unstable_shouldYield = shouldYieldToHost;
exports.unstable_wrapCallback = unstable_wrapCallback;
exports.unstable_yieldValue = unstable_yieldValue;
})));

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@@ -0,0 +1,18 @@
/** @license React v0.20.2
* scheduler-unstable_mock.production.min.js
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
(function(){'use strict';(function(a,v){"object"===typeof exports&&"undefined"!==typeof module?v(exports):"function"===typeof define&&define.amd?define(["exports"],v):(a=a||self,v(a.SchedulerMock={}))})(this,function(a){function v(){return-1!==y&&null!==k&&k.length>=y||C&&D?r=!0:!1}function I(){if(f)throw Error("Already flushing work.");if(null!==e){var b=e;f=!0;try{var h=!0;do h=b(!0,g);while(h);h||(e=null);return!0}finally{f=!1}}else return!1}function E(b,h){var c=b.length;b.push(h);a:for(;;){var a=c-1>>>1,
w=b[a];if(void 0!==w&&0<z(w,h))b[a]=h,b[c]=w,c=a;else break a}}function m(b){b=b[0];return void 0===b?null:b}function A(b){var h=b[0];if(void 0!==h){var c=b.pop();if(c!==h){b[0]=c;a:for(var a=0,w=b.length;a<w;){var d=2*(a+1)-1,e=b[d],g=d+1,f=b[g];if(void 0!==e&&0>z(e,c))void 0!==f&&0>z(f,e)?(b[a]=f,b[g]=c,a=g):(b[a]=e,b[d]=c,a=d);else if(void 0!==f&&0>z(f,c))b[a]=f,b[g]=c,a=g;else break a}}return h}return null}function z(b,h){var a=b.sortIndex-h.sortIndex;return 0!==a?a:b.id-h.id}function F(b){for(var a=
m(p);null!==a;){if(null===a.callback)A(p);else if(a.startTime<=b)A(p),a.sortIndex=a.expirationTime,E(n,a);else break;a=m(p)}}function G(b){x=!1;F(b);if(!t)if(null!==m(n))t=!0,e=H;else{var a=m(p);null!==a&&(b=a.startTime-b,q=G,u=g+b)}}function H(b,a){t=!1;x&&(x=!1,q=null,u=-1);B=!0;var c=d;try{F(a);for(l=m(n);null!==l&&(!(l.expirationTime>a)||b&&!v());){var h=l.callback;if("function"===typeof h){l.callback=null;d=l.priorityLevel;var e=h(l.expirationTime<=a);a=g;"function"===typeof e?l.callback=e:l===
m(n)&&A(n);F(a)}else A(n);l=m(n)}if(null!==l)var f=!0;else{var k=m(p);if(null!==k){var r=k.startTime-a;q=G;u=g+r}f=!1}return f}finally{l=null,d=c,B=!1}}var g=0,e=null,q=null,u=-1,k=null,y=-1,r=!1,f=!1,D=!1,C=!1,n=[],p=[],J=1,l=null,d=3,B=!1,t=!1,x=!1;a.unstable_IdlePriority=5;a.unstable_ImmediatePriority=1;a.unstable_LowPriority=4;a.unstable_NormalPriority=3;a.unstable_Profiling=null;a.unstable_UserBlockingPriority=2;a.unstable_advanceTime=function(b){"disabledLog"!==console.log.name&&(g+=b,null!==
q&&u<=g&&(q(g),u=-1,q=null))};a.unstable_cancelCallback=function(b){b.callback=null};a.unstable_clearYields=function(){if(null===k)return[];var b=k;k=null;return b};a.unstable_continueExecution=function(){t||B||(t=!0,e=H)};a.unstable_flushAll=function(){if(null!==k)throw Error("Log is not empty. Assert on the log of yielded values before flushing additional work.");I();if(null!==k)throw Error("While flushing work, something yielded a value. Use an assertion helper to assert on the log of yielded values, e.g. expect(Scheduler).toFlushAndYield([...])");
};a.unstable_flushAllWithoutAsserting=I;a.unstable_flushExpired=function(){if(f)throw Error("Already flushing work.");if(null!==e){f=!0;try{e(!1,g)||(e=null)}finally{f=!1}}};a.unstable_flushNumberOfYields=function(b){if(f)throw Error("Already flushing work.");if(null!==e){var a=e;y=b;f=!0;try{b=!0;do b=a(!0,g);while(b&&!r);b||(e=null)}finally{y=-1,f=r=!1}}};a.unstable_flushUntilNextPaint=function(){if(f)throw Error("Already flushing work.");if(null!==e){var b=e;C=!0;D=!1;f=!0;try{var a=!0;do a=b(!0,
g);while(a&&!r);a||(e=null)}finally{f=r=C=!1}}};a.unstable_forceFrameRate=function(){};a.unstable_getCurrentPriorityLevel=function(){return d};a.unstable_getFirstCallbackNode=function(){return m(n)};a.unstable_next=function(b){switch(d){case 1:case 2:case 3:var a=3;break;default:a=d}var c=d;d=a;try{return b()}finally{d=c}};a.unstable_now=function(){return g};a.unstable_pauseExecution=function(){};a.unstable_requestPaint=function(){D=!0};a.unstable_runWithPriority=function(a,e){switch(a){case 1:case 2:case 3:case 4:case 5:break;
default:a=3}var b=d;d=a;try{return e()}finally{d=b}};a.unstable_scheduleCallback=function(a,f,c){var b=g;"object"===typeof c&&null!==c?(c=c.delay,c="number"===typeof c&&0<c?b+c:b):c=b;switch(a){case 1:var d=-1;break;case 2:d=250;break;case 5:d=1073741823;break;case 4:d=1E4;break;default:d=5E3}d=c+d;a={id:J++,callback:f,priorityLevel:a,startTime:c,expirationTime:d,sortIndex:-1};c>b?(a.sortIndex=c,E(p,a),null===m(n)&&a===m(p)&&(x?(q=null,u=-1):x=!0,q=G,u=g+(c-b))):(a.sortIndex=d,E(n,a),t||B||(t=!0,
e=H));return a};a.unstable_shouldYield=v;a.unstable_wrapCallback=function(a){var b=d;return function(){var c=d;d=b;try{return a.apply(this,arguments)}finally{d=c}}};a.unstable_yieldValue=function(a){"disabledLog"!==console.log.name&&(null===k?k=[a]:k.push(a))}});
})();

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@@ -0,0 +1,152 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint-disable max-len */
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.Scheduler = factory(global));
})(this, function(global) {
function unstable_now() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_now.apply(
this,
arguments
);
}
function unstable_scheduleCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_scheduleCallback.apply(
this,
arguments
);
}
function unstable_cancelCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_cancelCallback.apply(
this,
arguments
);
}
function unstable_shouldYield() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_shouldYield.apply(
this,
arguments
);
}
function unstable_requestPaint() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_requestPaint.apply(
this,
arguments
);
}
function unstable_runWithPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_runWithPriority.apply(
this,
arguments
);
}
function unstable_next() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_next.apply(
this,
arguments
);
}
function unstable_wrapCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_wrapCallback.apply(
this,
arguments
);
}
function unstable_getCurrentPriorityLevel() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getCurrentPriorityLevel.apply(
this,
arguments
);
}
function unstable_getFirstCallbackNode() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getFirstCallbackNode.apply(
this,
arguments
);
}
function unstable_pauseExecution() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_pauseExecution.apply(
this,
arguments
);
}
function unstable_continueExecution() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_continueExecution.apply(
this,
arguments
);
}
function unstable_forceFrameRate() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_forceFrameRate.apply(
this,
arguments
);
}
return Object.freeze({
unstable_now: unstable_now,
unstable_scheduleCallback: unstable_scheduleCallback,
unstable_cancelCallback: unstable_cancelCallback,
unstable_shouldYield: unstable_shouldYield,
unstable_requestPaint: unstable_requestPaint,
unstable_runWithPriority: unstable_runWithPriority,
unstable_next: unstable_next,
unstable_wrapCallback: unstable_wrapCallback,
unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
unstable_continueExecution: unstable_continueExecution,
unstable_pauseExecution: unstable_pauseExecution,
unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
unstable_forceFrameRate: unstable_forceFrameRate,
get unstable_IdlePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_IdlePriority;
},
get unstable_ImmediatePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_ImmediatePriority;
},
get unstable_LowPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_LowPriority;
},
get unstable_NormalPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_NormalPriority;
},
get unstable_UserBlockingPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_UserBlockingPriority;
},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});

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@@ -0,0 +1,146 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint-disable max-len */
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.Scheduler = factory(global));
})(this, function(global) {
function unstable_now() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_now.apply(
this,
arguments
);
}
function unstable_scheduleCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_scheduleCallback.apply(
this,
arguments
);
}
function unstable_cancelCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_cancelCallback.apply(
this,
arguments
);
}
function unstable_shouldYield() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_shouldYield.apply(
this,
arguments
);
}
function unstable_requestPaint() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_requestPaint.apply(
this,
arguments
);
}
function unstable_runWithPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_runWithPriority.apply(
this,
arguments
);
}
function unstable_next() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_next.apply(
this,
arguments
);
}
function unstable_wrapCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_wrapCallback.apply(
this,
arguments
);
}
function unstable_getCurrentPriorityLevel() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getCurrentPriorityLevel.apply(
this,
arguments
);
}
function unstable_getFirstCallbackNode() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getFirstCallbackNode.apply(
this,
arguments
);
}
function unstable_pauseExecution() {
return undefined;
}
function unstable_continueExecution() {
return undefined;
}
function unstable_forceFrameRate() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_forceFrameRate.apply(
this,
arguments
);
}
return Object.freeze({
unstable_now: unstable_now,
unstable_scheduleCallback: unstable_scheduleCallback,
unstable_cancelCallback: unstable_cancelCallback,
unstable_shouldYield: unstable_shouldYield,
unstable_requestPaint: unstable_requestPaint,
unstable_runWithPriority: unstable_runWithPriority,
unstable_next: unstable_next,
unstable_wrapCallback: unstable_wrapCallback,
unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
unstable_continueExecution: unstable_continueExecution,
unstable_pauseExecution: unstable_pauseExecution,
unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
unstable_forceFrameRate: unstable_forceFrameRate,
get unstable_IdlePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_IdlePriority;
},
get unstable_ImmediatePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_ImmediatePriority;
},
get unstable_LowPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_LowPriority;
},
get unstable_NormalPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_NormalPriority;
},
get unstable_UserBlockingPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_UserBlockingPriority;
},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});

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@@ -0,0 +1,146 @@
/**
* @license React
*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*/
/* eslint-disable max-len */
'use strict';
(function(global, factory) {
// eslint-disable-next-line no-unused-expressions
typeof exports === 'object' && typeof module !== 'undefined'
? (module.exports = factory(require('react')))
: typeof define === 'function' && define.amd // eslint-disable-line no-undef
? define(['react'], factory) // eslint-disable-line no-undef
: (global.Scheduler = factory(global));
})(this, function(global) {
function unstable_now() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_now.apply(
this,
arguments
);
}
function unstable_scheduleCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_scheduleCallback.apply(
this,
arguments
);
}
function unstable_cancelCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_cancelCallback.apply(
this,
arguments
);
}
function unstable_shouldYield() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_shouldYield.apply(
this,
arguments
);
}
function unstable_requestPaint() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_requestPaint.apply(
this,
arguments
);
}
function unstable_runWithPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_runWithPriority.apply(
this,
arguments
);
}
function unstable_next() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_next.apply(
this,
arguments
);
}
function unstable_wrapCallback() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_wrapCallback.apply(
this,
arguments
);
}
function unstable_getCurrentPriorityLevel() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getCurrentPriorityLevel.apply(
this,
arguments
);
}
function unstable_getFirstCallbackNode() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_getFirstCallbackNode.apply(
this,
arguments
);
}
function unstable_pauseExecution() {
return undefined;
}
function unstable_continueExecution() {
return undefined;
}
function unstable_forceFrameRate() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED.Scheduler.unstable_forceFrameRate.apply(
this,
arguments
);
}
return Object.freeze({
unstable_now: unstable_now,
unstable_scheduleCallback: unstable_scheduleCallback,
unstable_cancelCallback: unstable_cancelCallback,
unstable_shouldYield: unstable_shouldYield,
unstable_requestPaint: unstable_requestPaint,
unstable_runWithPriority: unstable_runWithPriority,
unstable_next: unstable_next,
unstable_wrapCallback: unstable_wrapCallback,
unstable_getCurrentPriorityLevel: unstable_getCurrentPriorityLevel,
unstable_continueExecution: unstable_continueExecution,
unstable_pauseExecution: unstable_pauseExecution,
unstable_getFirstCallbackNode: unstable_getFirstCallbackNode,
unstable_forceFrameRate: unstable_forceFrameRate,
get unstable_IdlePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_IdlePriority;
},
get unstable_ImmediatePriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_ImmediatePriority;
},
get unstable_LowPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_LowPriority;
},
get unstable_NormalPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_NormalPriority;
},
get unstable_UserBlockingPriority() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_UserBlockingPriority;
},
get unstable_Profiling() {
return global.React.__SECRET_INTERNALS_DO_NOT_USE_OR_YOU_WILL_BE_FIRED
.Scheduler.unstable_Profiling;
},
});
});

View File

@@ -0,0 +1,7 @@
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/scheduler-unstable_mock.production.min.js');
} else {
module.exports = require('./cjs/scheduler-unstable_mock.development.js');
}

View File

@@ -0,0 +1,7 @@
'use strict';
if (process.env.NODE_ENV === 'production') {
module.exports = require('./cjs/scheduler-unstable_post_task.production.min.js');
} else {
module.exports = require('./cjs/scheduler-unstable_post_task.development.js');
}