"use strict"; var __defProp = Object.defineProperty; var __getOwnPropDesc = Object.getOwnPropertyDescriptor; var __getOwnPropNames = Object.getOwnPropertyNames; var __hasOwnProp = Object.prototype.hasOwnProperty; var __export = (target, all) => { for (var name in all) __defProp(target, name, { get: all[name], enumerable: true }); }; var __copyProps = (to, from, except, desc) => { if (from && typeof from === "object" || typeof from === "function") { for (let key of __getOwnPropNames(from)) if (!__hasOwnProp.call(to, key) && key !== except) __defProp(to, key, { get: () => from[key], enumerable: !(desc = __getOwnPropDesc(from, key)) || desc.enumerable }); } return to; }; var __toCommonJS = (mod) => __copyProps(__defProp({}, "__esModule", { value: true }), mod); var socketConnection_exports = {}; __export(socketConnection_exports, { SocketConnection: () => SocketConnection }); module.exports = __toCommonJS(socketConnection_exports); var import_utilsBundle = require("playwright-core/lib/utilsBundle"); const daemonDebug = (0, import_utilsBundle.debug)("pw:daemon"); class SocketConnection { constructor(socket) { this._pendingBuffers = []; this._socket = socket; socket.on("data", (buffer) => this._onData(buffer)); socket.on("close", () => { this.onclose?.(); }); socket.on("error", (e) => daemonDebug(`error: ${e.message}`)); } async send(message) { await new Promise((resolve, reject) => { this._socket.write(`${JSON.stringify(message)} `, (error) => { if (error) reject(error); else resolve(void 0); }); }); } close() { this._socket.destroy(); } _onData(buffer) { let end = buffer.indexOf("\n"); if (end === -1) { this._pendingBuffers.push(buffer); return; } this._pendingBuffers.push(buffer.slice(0, end)); const message = Buffer.concat(this._pendingBuffers).toString(); this._dispatchMessage(message); let start = end + 1; end = buffer.indexOf("\n", start); while (end !== -1) { const message2 = buffer.toString(void 0, start, end); this._dispatchMessage(message2); start = end + 1; end = buffer.indexOf("\n", start); } this._pendingBuffers = [buffer.slice(start)]; } _dispatchMessage(message) { try { this.onmessage?.(JSON.parse(message)); } catch (e) { daemonDebug("failed to dispatch message", e); } } } // Annotate the CommonJS export names for ESM import in node: 0 && (module.exports = { SocketConnection });